Tag Archives: mathematics

Tap Tangram by PKCLsoft

16 Mar IMG_5238

taptangramsappiconPKCLsoft has come up with a new game combining trivia, Mathematics and tangrams that will appeal to teachers and parents.  The game is simple to use while being highly customisable to suit a wide range of ages and abilities.

Playing the game

Tap Tangram is very simple to use. Single player and Multiplayer games operate in much the same way:

  1. Select the number of tangram puzzles you wish to complete from options of 1, 3, 5 or 10 (depending on how long you wish the game to last.)
  2. Select a puzzle from the many options. Multiplayer contestants can choose different puzzles from each other if they wish.
  3. Tap Go to begin the game.
  4. Answer the question by either typing in the correct number or selecting the correct multiple choice answer.
  5. Correct answers result in a tan being added to your player scratch pad that can be used immediately or held until later.
  6. Drag tan pieces to the working area and move, flip and rotate them to create the tangram.

Multiplayer games also have a race element where players try to beat their opponents in completing their tangrams.

IMG_5245Multiplayer Games

You can play with two players on a single iPad or iPad 6+ in a beat-the-clock game, or up to six players over wifi.  If you answer 3 questions correctly in a row in the multiplayer game, you may request a tan from another player.  A player that assists another by giving them a tan will receive extra points.  As each player is playing at their own level, children operating at a higher level will not have an unfair advantage over other players. (Hmmmmmm.  This could be a good way to determine who picks tonight’s DVD or other little sibling squabbles.)

You can see Tap Tangram in action in the YouTube app trailer below.

Mathematics skills

Maths questions are presented as either  equations  or as sentences, and students answer by either typing in the number or selecting the correct answer from four multiple choice options.  Questions focus on the four operations:

  • Addition
  • Subtraction
  • Division
  • Multiplication

You can fine-tune Mathematics questions by selecting a difficulty level and adjusting the number range, making the app suitable for children aged from about 6 years to 12 or even older.

Trivia Questions

You can turn this option on or off, but I think it adds a little fun to the task.  So far I’ve been asked trivia questions related to popular culture, movies (such as Star Wars), Geography, literature, Sport, and Science and Nature, but the list seems quite extensive and I haven’t had the same question twice.  Each question has 4 answers to choose from.


Each correct answer gives you a tangram piece that you can then add to your tangram picture, or save to add later after you have earned a few more pieces.  (Personally, I find it easier to earn all my pieces first and then solve the puzzle, but you may differ.) You can tap on a piece to bring it to the work area, then tap to rotate, flip and move the piece to the desired spot, and even lock it into place.  You can also move the piece by dragging.  The information section on the main page, marked by a big question mark, has some detailed instructions that are illustrated and animated to help you if you have difficulties.

Most people are familiar with tangrams.  They originated in China, possibly during the Song Dynasty (960-1279 AD) and made their way to Europe in the 19th century.  Apart from the entertainment value that a puzzle brings, tangrams are also very useful in Mathematics.  They are useful in teaching geometry, logic, fractions ratio and more.  You can google “tangrams in mathematics” to come up with endless material on why this little puzzle game is a very good Mathematics, but I’ve just included a link below to an excellent article about the use of tangrams in Education that might be of interest.

Tangram in Mathematics for Lower Secondary School – Jaroslav Brincková, Miroslav Haviar and Iveta Dzúriková

Customising Tap Tangrams

User Profiles:  Tap Tangram has been designed with the classroom in mind, although the classroom-friendly features also work well with families who will have multiple children using the app at different levels of ability. Teachers can add unlimited individual student profiles, and for each profile can:

  • Set level of difficulty and number ranges
  • Select which operations they wish to concentrate on
  • Opt for multiple choice answers only.
  • Monitor who each child performs at their mathematics tasks as the app records:
    • total scores
    • accuracy of answers in each game
    • speed for answering each question.

Avatars:  Children can customise avatars via their profile page. Just tap the avatar to access the simple  controls.  You can change:

  • Skin tone
  • Eyes
  • Eyebrows
  • Nose
  • Hair style and colour (after you choose a style, you are the. Prompted to choose a colour)
  • Mouth
  • Accessories


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 Wish List

There is so much to love about this app that it is hard to come up with a wish list, but I’ll just put it out there that I’d love to be able to put in my list of trivia questions.  If I could do that, perhaps I could relate it to homework or get them to come up with their own questions.


It is clear that PKCLsoft has designed this app with the classroom in mind and I think it fits really well.  I can see the app being used to reinforce content learned in class, building speed and accuracy with basic facts and mental arithmetic, and perhaps used as a motivational tool.  That is even before you get to the tangrams activity!

Developer: PKCLsoft
Universal. Requires iOS 7.0 or later
Price: $4.49

Boo Numbers by Kindermatica

26 Oct Boo Numbers main screen

app iconRecently released (just in time for Halloween) is this new educational app from Kindermatica that helps children learn to write their numbers.

The app is a great way to help children practice writing numbers to 10 in  a fun way.  Children write each number three times with guides to help them  to find the starting point, and to stay inside the lines or on the path.    With each turn, the prompts and supports are decreased. You can move through the numbers in series, or you can select specific numbers to practice.



  • Languages:  The app will run in English, Russian or Swedish.
  • Reporting: – Teachers and parents can view the results for each child. The app records two kinds of mistakes: when the child starts from the wrong point, and when they are out of line when writing the number.  This information will help teachers guide the student to correcting their errors and perfecting their technique.
  • Individual student profiles: – you can add up to 30 student profiles so that you can track progress individually.   Photos or avatars can be added from the device camera or from the camera roll.
  • Reward game: – Carve a jack-o-lantern by dragging shapes on to the pumpkin.  This is a fun exercise in symmetry as each item is placed as a pair with central symmetry.
  • Individual Settings:
    • Fonts: Select from 4 fonts, including Zaner-Bloser (commonly used in the US), Sassoon, and fonts for Sweden and Russia.
    • Modes:  you can select an easy or regular mode, and you can opt to repeat numbers.
    • Game Limit: You can turn the reward game off, or allow it to play for 30 sections, 1 minute, 3 minute or no limit.
    • Number of exercises before reward game:  Choose from 3, 6, 9 or 12 exercises to be completed before the child can play the reward game.
  • Music, Sound effects and speech are amusing, but can be turned off if you wish through the settings button at the top left of the screen.
  • Safety:  Kindermatica is a member of Know What’s Inside, a group of developers (formally known as Moms with Apps) who take child safety and security seriously, and who make sure parents have all the information they need to make good decisions about the apps they choose for their children.  In this app, for instance, there are some external links, but these are all hidden behind a parent lock.
  • Graphics: the graphics are beautiful and the little spider who guides us through the activities is very cute.

See the app at work in this YouTube trailer:



Although this has a great Halloween theme, people like me who don’t do Halloween will still find it handy for children who are just starting to write their numbers.  ( I’m an Australian, and yes I know there are some Aussies who have started to do the whole trick or treating thing, but I’m not one). You can use it all year around. Teachers will love being able to tweak the app to suit individual needs, and also being able to see individual progress reports. I think Boo Numbers is a great activity that will compliment the handwriting activities done in early learning classrooms.    If you like this app, you might also like to try Yum-Yum Letters, also by Kindermatica, which uses similar activities to help children learn to write letters.


Publisher: Kindermatica
Universal: Requires iOS 6.0 or later
Price: $1.49

Apps for Money Skills Part 2: iCan Count Money – international apps from Ahmed Tawakol

26 May ...but you can tap on the arrows to quickly sort it.

Today I’m reviewing iCAN Count Money by Ahmed Tawakol. Like yesterday’s app, this one has different iPad and iPhone versions for different countries, and currently you can get the app for Canada (iPhone only), New Zealand, Australia, the USA and Europe (Euro.  The one I have on my iPad is the Australian version, so the screen shots I am using come from that, but the activities are for each international version, the only difference being the currency used in the activities.


There are three activities in the iPhone version of the app:

  • I Know How To Pay! – Children select the exact change to pay for an item.
  • I Know How Much To Get Back! – Give the correct change for an item.
  • I Can Catch The Coins! – This is a coin recognition game.  Children are asked to find a number of a particular coin.  Coins fly across the screen, flipping from time to time so that children can see front and back of the coins.
  • Bonus activity – Both versions include a Money calculator which could be a useful aid for those learning to add their currency.

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An extra three activities are included with the iPad version. Continue reading

Appp Media’s New Math app: Understanding Math – Times Tables

13 Nov

understanding mathappp media have just released a new Mathematics app for multiplication and division, and I was fortunate to be given a copy to review.  The full name of the app is Understanding Math – Times Tables: Learn to fluently multiply and divide within 100, but that is a bit of a mouthful so I’m sure you won’t mind if I abbreviate it to Understanding Math – Times Tables for this review.

I have literally hundreds of Mathematic apps, and most of the multiplication and division apps are drill and practice, which is great for developing speed and accuracy, but Understanding Math: Times Tables offers something new.  The drill and practice element is there, but it is the understanding part that is a new and welcome feature.   The activities in Understanding Math – Times Tables are based  on Jerome Bruner’s  Three Modes of Representation learning theory and they explore the concepts of division and multiplication using different visual representations.

Each activity has been linked to the Common Core Standards for Mathematics.

Continue reading

Shape the Village by Wisekids

5 Feb

Shape the Village by WiseKids CorporationShape the Village is a delightful world created by WiseKids where children can explore shapes in amusing and entertaining ways.  The village is a little “unpopulated” when you first enter the app, but as each activity is completed more items are added until the village is complete. The completed village with 16 activities fills two screens of your iPad, and children can swipe up or down to move between these areas. 

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Activities – There are 16 activities, each with several different variations so that your child can return to the same activity multiple times with difference in shapes and/or characters each time. I don’t have the time (or patience) to mention all the activities, but here are just a few:

  • Rocket ship – the rocket’s window (a different shape each time) is dirty. Clean it to find an astronaut made of the same shape.
  • Caterpillar – tap and hold dots on a leaf to guide a caterpillar as he eats a shape path through a leaf.
  • Bakery – colour in each shape with a different spread, e.g. spread jam on the square toast, frosting on the triangle cake, or chocolate icing on the biscuits (or cookie for my friends in the USA and Canada.)
  • Orchard – pick the fruit on the trees and load it on to the truck.  There are outlines indicating the shape of the fruit required, for example a row of squares for the square apples.  A couple of red herrings (in the form of a square bird and a piece of fruit with a bite) out of it will bounce off the truck if you try to load them.
  • Farm – drag the tractor along the shaped path to till the soil, plant the seeds and then water. Once the shape has been traced three times, flowers grow.

You can see some of these activities, plus the introduction to the app, in this YouTube trailer from WiseKids.

Continue reading

Baby Learns Simple Shapes

21 Mar

baby learns shapes app iconThe latest offering from Bebebe Co.  is a fun app for learning shapes, and I’d like to thank Tanya Kolosova from Baby Learns for allowing me to be part of the Beta Testing process. Like the other apps in the series (Baby Learns Colors and Baby Learns Simple Objects and ) there are three different activities, both with two modes: Play and Learn. Each activity also has a child character, or avatar, that guides the child through the activity. A reward system for correct answers is motivating and fun.


Find the Shape


Ten shape characters are on the screen: square, circle, triangle, rectangle, moon, star, oval, rhombus, pentagon, trapezoid. As you tap each shape, the avatar says its name. Shapes animate at random: they might dance, grow flowers, clean up, play or do other surprising things. In Play Mode, the avatar says the name of each shape as the shape is tapped. In Learn mode, the avatar asks the user to find a specific shape. Correct answers receive praise, while the avatar prompts the child to try again after an incorrect answer. Sometimes my children were distracted by the animations and went to tap the animating shape rather than the correct shape. I’d like to see animations used as a prompt. My 5 y.o. Was not familiar with some of the shape names, such as trapezoid and rhombus, but he quickly picked them up. My youngest child is not yet two, but when he is a bit older I’ll be trying the activities with him and I’d love to be able to reduce the number of shapes on the screen so that we can just start with two or three and build up to the full ten.

Load the Shapes

In this second activity, children drag the shapes into the back of a truck. My children loved dragging the shapes with their legs and arms kicking (happily) and dropping them into the truck. In Learn mode, users can load the shapes at random and hear their names spoken. In Play mode, users are asked to load a specific shape. Incorrect answers are identified, and correct answers receive praise. Again, I’d like to be able to adjust the number of shapes, at least in Play mode, so that it would be suitable for a variety of needs.

Make a Picture

This is the favourite activity in my house. Shapes are matched to the shapes outlined on a picture. Once the picture is complete, the scene animates. In Learn mode, simply drag the shapes to their place and hear their name spoken. Incorrect shapes will just snap back to place. The Play mode is same, except that correct answers are counted towards rewards. The only thing I’d like to see here is more pictures, as my children just love it. They have put in requests for space ships and tractors.

Other Features


iPadTreesLiftBaby Learns Shapes uses the same reward system as the other Baby Learns apps, and it never gets tired. Bebekas are the cute characters that your child can earn for every 5 correct answers in Play mode. Bebekas are added to an interactive environment where your child can play with them. Scroll left and right to see the full environment, which fills several screens. You can move the creatures around the scene, interact with objects in the environment (you must try the trampoline) and feed them from a selection of foods. We found some extra surprises in some of the buildings, but I’m not giving any spoilers, so you’ll have to look for yourself.

Avatars and Voices

iPadVoiceoversEnglishThe avatars are little boys and girls with assigned voices. The app comes with Morgan (Female, US English), Jules (male, French) and Ivan (male, Russian). You can download others (several other languages are already available) or you can record your own voice. Recording is very easy to do, and I’d encourage you to try this with your children so they can hear their own voices. When you record a voice, you are also able to choose a different avatar. There are three boys and three girls to choose from, each with different racial characteristics. Baby Learns encourages people to submit their voice overs so that others can download them.

Parent Section

The Parent Section is accessed by double-tapping a subtle link at the top of the main screen. Children will be unlikely to get access to it by random tapping. It has links to a YouTube video of how to record voiceovers, more information on playing the game, information about other Baby Learns apps and competitions and links to the AppStore and social media.


While there are a couple of features I’d love to add, I think this is a great app for helping children learn and recall the names of common shapes.  I’d recommend that children just starting to learn the shapes spend some  in the Learn modes before they tackle the Play modes. Different language options make it suitable for children of any nationality, and useful for those learning a second language.  The Bebekas are motivating and fun rewards, which guarantee children will not tire of the game.  My five y.o. loves it, and I’m looking forward to introducing this to my youngest child when he is a little older.


If you would like to win a copy of this great app, please leave a comment below.  The first three comments will receive a code for the app, courtesy of Bebebe Co.

Baby Learns Colors - Bebebe Co.Publisher:  Bebebe Co.
Price:  $2.99

Guest Blog – King of Math: Junior, reviewed by Josh

4 Jan

Hi all, it’s me, Josh again! I’m that guy that works on a maths blog that occasionally hijacks On Sarah’s iPad with maths app reviews. In the past, I’ve done reviews on apps such as DragonBox and Math Formulas. I’m hoping you’ve all had a great holiday, and I’m thinking 2013 will have some wonderful things in store for us all!
Well, today, I’ve borrowed the floor again to review Oddrobo‘s newest collection to the ‘King of Math’ series – King of Math: Junior.

Click the image to go to the iTunes store!

Click the image to go to the iTunes store!

Now, firstly, I would like to make a disclaimer:

The author of this post received a promo code from Oddrobo for this app (probably because of his continual blathering on about random facts about their previous release).

Also, I have one more thing I’d like to say:

The author of this review would like to apologise for surpassing the developer’s high score by 8,000,000 points.

Ok, bragging is over – let’s get on with it!
So, you’re a young child who is just starting to learn how to count. Or you could be learning how to add with your fingers. Maybe you’re someone who wants to practice their maths skills. Young or old, King of Math: Junior has an appeal, whether you have a fondness for maths or not.

As you can see, I did some fairly deep testing.

As you can see, I did some fairly deep testing.

So, much like the original, King of Math: Junior has a variety of books from which challengers can pick from. As this app is a paid app, you don’t have to unlock extra books from in-app purchases (a bonus for parents with kids that know their iTunes password). The topics covered include:

Counting, Addition, Subtraction, Multiplication, Division

Geometry, Comparing, Puzzles, Measuring, Fractions

Now, while these topics seem strikingly similar to those covered in King of Math, I can assure you that they aren’t. While the structure of King of Math: Junior is very similar to it’s predecessor (that being, books with multiple chapters that are relevant to the topic), the contents that are covered differ greatly.

For example, let’s do a comparison of a question from King of Math and King of Math: Junior. These are two questions, one from each app.

As you can see, KOMJ attempts to make the question as simple and applicable as possible. By using bright colours, and not including the scorecard in the corner of the screen, I feel it encourages the students to do their best and not to worry about the score they get.

I love how they’ve applied the questions for the most part, to real life concepts. Counting tomatoes or the numbers on a die is a straightforward activity that emphasises learning outside of the app environment. My particular favourite were levels where I had to respond to some sort of visual stimuli – whether it be trying to count the number of lemons in a mix of fruit, or figuring out which player got the cake.

King of Math: Junior is a lot more colourful and detailed than it’s predecessor – which is really, really great. It looks encouraging, and it doesn’t intimidate the user. In my opinion, it appeals to the casual user (who might use it once a day to practice his/her maths skills), the social user (who has a lot of family that want to use the app), and the competitor (Game Center availability).

As much as I love this app, it feels like there’s something missing. There’s plenty of questions, and the replay factor is great, but there are no tutorials showing you what to do. In a sense, I suppose that isn’t such a bad thing – a child can sit with their parents and learn from them. However, it’d be nice to have even a once off tutorial for each exercise, so a student or learner can take a look if they get stuck.


  • Colourful, exciting and engaging design and layout.
  • Well developed for younger children, however, it can be used in many applications.
  • Ability to turn off Game Center.
  • Multiple profiles, including in game scoreboards for multiple accounts.


  • Lack of tutorials.
  • Lack of a free version – unlike the previous version, there is only a paid version of the app. However, the full version is included (rather than receiving a selection of free books and having to buy the rest).
  • It can be too fun. (I played it for four hours at one point)


King of Math: Junior is an excellent addition to the King of Math series. With its bright colours, engaging design and easy to use features, kids will be sure to like it. This app is a must have for parents with school age children. 🙂

Sarah’s Notes

I have to agree with everything Josh has said about this app.  He gifted it to my family (Thanks again, Josh) and my children love it.  They are motivated to earn the 3 stars for each level and to increase their rank, and they love that they can have individual profiles.  It is our summer holidays here, and I have some “holiday only” games installed on the iPad (such as Angry Birds Star Wars) but they are still choosing to play King of Math: Junior.  I think that speaks for itself.  While the app is wonderful visually, it is a bit disappointing that we can’t manipulate items on the screen, for example squishing each tomato as we count it (just an example, but really tempting) or dragging items to each of the people in the division exercises.  This kind of interaction would make the app more supportive of early learners.  Also, there are no spoken instructions, so you really need to be able to read to use this app, or have someone sitting beside you who can.  Despite these things, King of Math: Junior is an excellent app for consolidating what children have already learned, and my children are loving it.

Title: King of Math: Junior
Developer: Oddrobo Software AB
Price: $1.99
Universal: Will work on the iPad, as well as the iPod Touch/iPhone.

Guest Review by Josh Young – DragonBox and DragonBox+

29 Aug

Hi again!

If you’re wondering who I am, my name’s Josh, and I’ve come across from Mathematical Mischief (again), to bring you another maths app review! 🙂

Today, I’m covering DragonBox and DragonBox+, two apps developed by We Want To Know. They’re a small, French-Norwegian startup who are aiming to develop a new generation of digital learning games. Considering that the App Store is massive, it’s a high target to set in such a diverse environment.

Now, one might think upon opening DragonBox, that it looks nothing like maths. In actuality, it is a very, very, very clever con act. I mean, if it was just a maths app, do you sincerely think that any 8yr old would play it? Instead, the underlying motives of the game are hidden within the mechanics of the game, 🙂

So what is DragonBox?

DragonBox Title Screen – App Screenshot

DragonBox (and it’s enhanced app, DragonBox+) starts off as a simple title screen with a dog in a box. Once you start, you select a character and end up at a level selection screen.

The early levels show tutorials and instructions upon what to do. They’re artsy, clever, and intuitive, and most kids will be able to understand how the levels work. Ideally, to sit with a parent or older sibling that understands basic algebra would be best – having that extra bit of assistance would be useful.

The trick to DragonBox is its intuitive controls and manner of teaching the topic material.

In DragonBox, there’s 100 levels to try out (separated into five different level packs of varying difficulty), and there’s also an extra 100 levels (making that 200 levels) in DragonBox+. Unfortunately, there isn’t a section that tells you what each section is about, which is a bummer, but the level packs themselves tend to alternate between easy and more difficult problems, on about a ten level basis. I found this incredibly beneficial – in Level 1, you may learn what a zero is, then as you proceed, you might apply it with multiplication.

How on earth is it maths?

See, the clever part about DragonBox is that it encourages students to apply maths visually.

Let’s take, for example, this equation:

a\times y=b+c

If we would like to isolate y in this equation, we simply divide both sides of the equation by a. Then we obtain the solution:


Now, answer this: Do you honestly think any 8 year old wants to play that on an app? The answer to that is, indicatively, no.
What the designers of DragonBox have done is to mask this by using visual aids and cards as a device to practice these skills.

Now, the image below is of a level in-app.

The clever thing about DragonBox is that the maths is hidden within the app itself. – App Screenshot

Now, in this level, you can see that this level is represented by separate objects. Separate objects represent addition, whereas linked items represent multiplication. In this case, to solve the puzzle, you have to put a tomato under the linked objects (which represents division).

That is exactly the same as the equation above – but as it’s tackled in a visual aspect, no kid is going to think that they’re doing math. By hiding the maths in app, the child is learning about maths, but they aren’t being subjected to the archaic teaching styles that you see in the classroom these days. That’s not to say that the old styles don’t have their purpose – but in a modern digital environment, they aren’t nearly as useful in an adaptive, fun environment.


  • Intuitive design, very kid friendly, fun and engaging. The music and design of the game invites the player to hatch and grow a monster for each level played in the pack – something that is pretty cool.
  • Actually confronts algebra in a roundabout way.
  • Develops critical thinking and analytical skills – critical for understanding basic algebra and higher forms of mathematics.
  • Ability to save multiple profiles – beneficial for schools or families.


  • Lack of directional outcome for some levels – ok, so in Level 1.1 I’m told that I want to get the box by itself. Thirty levels later, an x replaces the box and I’m not told any different. A bit of division based on outcomes (i.e. multiplication, addition, subtraction, division, working with zeroes) would be a far better way of separating the levels distinctively.
  • The difference between DragonBox+ and DragonBox – Ok, so I’ve completed DragonBox, and I buy DragonBox+… only to find out all of the original levels are exactly the same as the original app. The only thing that really is + about it is that there’s a hundred extra levels – and if you’ve bought the first game, you’re paying twice as much for the same quantity of levels!
    • Advice: If you’re sure you want to get the app, get DragonBox+. It’s a little bit more at the time of purchase, but you save the frustration about having to buy another app to get the rest of the levels.


All in all, DragonBox is a well developed, cleverly designed app that is sure to engage (and conspire) children of all ages involved with basic algebra.

Title: DragonBox
Publisher: We Want To Know AS
Price: $2.99
Universal – will work on both iPhone and iPad.
Title: DragonBox+
Publisher: We Want To Know AS
Price: $6.49
Universal – will work on both iPhone and iPad.

Also available on the Mac App Store and Android.

You can find me at Mathematical Mischief, on Facebook, or Twitter. 🙂

All the best,

Tasty Math – Multiplying Acorns

30 Jul

Multiplying Acorns is the third app in Operatio’s Tasty Math App series, the others in the series being Adding Apples and Subtracting Sardines.  It is aimed at young children learning the concept of multiplication, but the characters would be attractive to older students with special needs.  This app is a little different to others in the series, in that it has several learning activities, and some mini-games that are unlocked as rewards for progress.

As with other Apps in the series,  three user profiles are available and these are represented by three squirrels that greet you as you launch the App.  You can assign a name to each squirrel.  Tap on one of the squirrels to start the game.  The screen resembles a large calculator, and a squirrel is there to prompt children to start multiplying.

Continue reading

Guest Post: Math Formulas reviewed by Josh

22 Jun

This is my 50th official blog post and I’m handing it over to Josh, who previously reviewed King of Math for me.  I’m really happy for him to review this App as he is much more of an expert in Mathematics than myself, and you deserve an informed opinion.  Math Formulas is an App that will be handy for High School and Tertiary students studying Mathematics, and particularly Algebra.  If you are a Mathematics teacher, student, the parent of a student, or have a friend who is a student, put them on to Josh’s blog (mentioned below.)  Josh takes questions from students, provides tips and tricks for homework help, and occasionally hosts live streamed Q & A sessions.   Take it away Josh:

The Review

Hi, it’s me again!

By me I mean Josh. From Mathematical Mischief. But that’s not what I’m here to talk about, 🙂

Today, I’m here to talk about another of Oddrobo Software’s apps. Last time, I covered King of Math. Today’s review is of something a little bit more basic – the app is called Math Formulas.

Click the Link to go to the App Store!

Now, as a student, I’m constantly having to learn new materials. I remember sitting in high school on a few occasions, hoping that there was some sort of quick reference I could use to help me understand topics. Fortunately, there were some materials, or I was able to make my own. As time has passed, though, it’s become harder to find decent materials.

Now, Math Formulas is not a fix all. It will not tutor you – it does not have videos. But as a reference material, it is damn useful in finding stuff quickly. It provides over 100 different formulas for students (and teachers) to use. Continue reading

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